SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Inventory/pulsepart3. $
// $Revision:: 3                                                              $
//   $Author:: Aldie                                                          $
//     $Date:: 10/17/98 6:57p                                                 $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Weapon Model: Pulse Rifle weapon part 3 of 3.
//
// MODEL AUTHOR:
// ?
//
/*SINED inventory_pulsepart3 (.3 1 .3) (0 0 0) (0 0 0) NOT_SOLID NOT_DAMAGABLE
Pulse Weapon Part #3
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/pulse_w
scale 0.75

// Base Model
pulsepart3_base.sbm

// Skins
normal	    pulse_w_base.tga

// Normal Animations
idle        pulsepart3_idle.sam
pose	    pulsepart3_idle.sam

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup
server classname pulsepart3
server maxamount 1

// Server Sounds
server alias snd_pickup "weapons/pkup/ammo/bulletup1.wav"

// Icon and Inventory Name
server iconname "i_weap_part3"
server itemname "Weapon Part #3"

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Inventory/pulsepart3.def   $
// 
// 3     10/17/98 6:57p Aldie
// 
// 2     9/30/98 3:38p Joeske
// Added in formatting.
// 
// -----------------------------------------------------------------------------


